Thursday, October 21, 2010

StarCraft 2 Patch 1.1.2 Live

StarCraft II 1.1.2 patch is now live! This review includes adjustments to protoss, terran, and zerg balance and various bug fixes. Be sure to remove the full patch notes here to learn all about the latest changes.
StarCraft II: Wings of liberty review - 1.1.2
General
• Players will no longer receive toasts achievement while their status is set to "Busy".
• Messaging when trying to load a saved game or play from a previous version has been clarified.
• Adjust the amount of points won and lost by participants in the random team to adequately reflect the strength of his teammates from the player.
Balance
• PROTOSS
or buildings
• Link between life and shields rose from 750/750 to 1000 / 1000.
or annular Ray
• Level 1 damage increased from 5 to 6 (+ armoured 4).
• Damage level 2 was reduced from 10 (+ armoured 15) 8 (+ armoured 8).
• Flow blades speed decreased 1,125 to 0.703 bonus update.
• TERRAN
or buildings
• Barracks requirement changed command center supplies store.
• Supply Depot life increased from 350 to 400.
or Medivac
• Accelerating reduced 2.315 to 2.25.
• Speed reduced 2.75 to 2.5.
or Reaper
• Update speed Nitro, packages now has a requirement of the factory.
or Thor
• Deleted energy bar.
• 250 mm cannons Strike is now based on a 50 cooling cooling segundos.Capacidad begins with available cooling (usable immediately after of the update is investigated).
• ZERG
or buildings
• Hatchery life increased from 1250 to 1500.
• Lair life increased from 1800 to 2000.
• Spawning pool life rose from 750 to 1000.
• Needle life increased from 600 to 850.
• Ultralisk cave life increased from 600 to 850.
or corrupter
• Deleted energy bar.
• Corruption is now based on a 45 cooling cooling segundos.Capacidad begins with expired cooling (must wait for the complete cycle of 45 seconds before usable).
or Infestor
• Fungus growth now avoids Blink.
or Roach
• Range increased from 3 to 4.
Bug Fixes
• Fixed an issue where players cannot convert the spell feedback point defense drones.
• Fixed a problem where the Phoenix would continue the graviton beam channel on the death of the goal.
• Fixed an issue that could cause larvae spawn and be hidden behind Zerg eggs.
• Fixed an issue where players were unable to navigate to the page of Single Player or clock plays after cancel queue map downloads.
• Fixed a desync that could occur in the maps created by the user with custom mod dependencies.


View the original article here

No comments: